Why's It Called Second Life When There's Nothing Alive There? (1)
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Stephen's Web ~ OLDaily (0)
2 days, 16 hours
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"Wandering around Second Life today is like visiting Blackpool in February; all sad empty shops, deserted car parks and the stench of loneliness - and the opportunity to buy a fake cock for two quid. Occasionally - very occasionally - you'll chance upon another depressed lump of sub-humanity, wandering aimlessly and wondering what wrong junction they had taken off the M6 motorway of their life to end up somewhere so desolate." Via Andy Powell. Paul ...
Openspaces & Homestead Translation (Spanish) (1)
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Vint Falken (0)
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VintFalken.com (0)
3 days, 16 hours
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This blogpost contains a Spanish translation of the following three articles: A Letter to Second Life Residents by M. Linden (on Openspace Pricing & Policy change) Second Life Knowledge Article on Openspace & Homestead How to vote on JIRA Thanks to Peter Stindberg’s Babel Translations (SLURL) Una carta para los residentes de Second Life Miércoles 5 de noviembre de 2008, a las 11:37 AM, por M Linden A Letter to Second Life Residents Aquí M ...
Openspace - Can we all haz understandable info, plz? (2)
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Vint Falken (0)
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VintFalken.com (0)
3 days, 16 hours
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I probably postponed posting this for to long. And now Lindens did something. Pleasantly urprised? Yep, so was I. After bugging Katt Linden, Robin Linden and Jeska Linden - and getting respectively “I don’t know, but will look into it”, nothing and “Ask Katt” as answers - I was pretty much demotivated. What were the questions, you ask? Such an important issue like Openspace Price & Policy Change, did you notify all owners by email? ...
Openspaces & Homestead Translations (Japanese) (1)
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Vint Falken (0)
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VintFalken.com (0)
3 days, 16 hours
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This blogpost contains a Japanese translation of the following three articles: A Letter to Second Life Residents by M. Linden (on Openspace Pricing & Policy change) Second Life Knowledge Article on Openspace & Homestead How to vote on JIRA Thanks to Peter Stindberg’s Babel Translations (SLURL) セカンドライフ住民の方への手紙 2008年11月5日(水) 投稿者 M Linden A Letter to Second Life Residents M Lindenです。オープンスペース(Openspaces, 訳注: 日本では環境シムやロープリムSIMなどとも記されます。 以下オースンスペースと記します)の発表に対し、関心を寄せていただき建設的な提案をくださいましたすべての方に、感謝を申し上げます。これらのフィードバックを慎重に拝聴し、当初の計画に修正を加えるに至りました。 修正結果をご報告する前に、私たちの決定に至る内部事情をお知らせし、皆様からのご意見をまとめて手短にお伝えしたいと思います。オープンスペースがリリースされた当初、リンデンラボはプライベートアイランドのオーナーの方に、ライトユース ー つまり、海や公園といった用途でオープンスペースを付け足す機会を提供しました。しかし、私たちはオープンスペースに、特別な仕様強化や、数値で設定できるパフォーマンスの限界を作り込みませんでした。なぜでしょう? 2つの明快な理由からです: 1. 皆様もご存知のように、Simのパフォーマンスというのは、いろんな物事が内部で複雑に関連しあった(つまり、スクリプト、プリム数、アバター数、メディア状況)影響をうけてます。これらの変数を一定の値に制限することで、体験できること全般や創作活動に制限をつけることは、私たちはやりたくありませんでした。理由のひとつは、リンデンラボはずっと自由度の高い形式でやってきたからであり、セカンドライフ住民の方々生来の良い性格を信じてきたからであります。別のひとつとしては、制限をつけるには私たちが新たなスタッフを雇わなくてはならないからであります。 2.私たちはこの製品をいち早くマーケットに出したかったからです。オープンスペースはやたらと人気がありました。プライベートアイランドのオーナーの中には、私たちが意図した通りの海や公園にして付け足した方もいましたが、多くの方が壮大な建造物や、美麗なレンタル用の不動産物件や、豪華なあれこれからなる帝国を作り上げました。土地のオーナーたちはCPU上の同居人なのですから、もしも、オーナーのひとりが海を作り、ひとりがお祭り騒ぎにあけくれる地を作ったなら、共有しているCPUはオーバーロードします。当初の意図に従った海を愛する住民は被害を受け、私たちは衝突の解決に呼びだされることになります。セカンドライフは、そうやって処理していくには広すぎる世界です。 たくさんの話し合い、コメントのカード、Eメール、電話で伺った中から、何が良いくて何が悪いのか私たちが仕分けていたとき、あなた方は多くの考えで同意しあっていましたが、しかし、私たちには3つの一環したテーマがありました。 オープンスペースを当初に意図した通りにー海とか公園の用途でー利用している方は、現在の価格を希望しており、利用の明確な制限を快諾してくれています。 オープスペース上でビジネスを行ったりレンタル料金を設定したりグループを作っていている方もいます。そういた方は、オープンスペースの意図する以上のものを建造していることは認めていますが、大幅で急激な料金変更は、吸収し難いでしょう。 海とお祭り騒ぎとの中間のものを建造していてる人は、”普通のリージョンのライト版”を希望しています。つまり、普通のリージョンより安い価格で一定の量の建造物は可能なものです。 私たちは、これまでに3種類の土地をリリースしてきました。メインランド、プライベート・アイランド、そして、このオープンスペースです。何から何まで複雑なことだらけなので、価格体系まで複雑にしてしまうのは気が進みません。しかしながら、私たちは、多様な製品とより融通のきく価格体系を作らなくてはなりません。 価格変更はこのように修正します: ...
Second Life Lacks Buzz, Reuters Bails (3)
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gamepolitics (0)
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GamePolitics News (0)
4 days, 16 hours
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It was with much fanfare that Reuters opened a virtual office in Second Life in 2006.The news service has since comes to grips with an essential truth about SL: It never lived up to its hype.As UK paper The Register notes, Reuters has closed its Second Life Bureau and pulled embedded reporter Adam Pasick aka Adam Reuters out of SL's metaverse, assigning him to, one presumes, more tangible duties. A Reuters spokesperson told The Register:We're ...
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Sean said:
Finally. Second Life has never been worth the effort.
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kliger said:
"Boring or creepy"... Or just a place to get some inworld work done.
Paint On Your Sculpties for Free (1)
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Vlad Bjornson (0)
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Shiny LifeShiny Life (0)
4 days, 19 hours
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I was sloggin’ through the SL Forums a couple of days ago and came upon a question about free ways to paint textures directly onto a sculpted prim. It sort of jogged my memory and I looked up a program I remember hearing about a few months ago called Blacksmith3D. I’m glad that I looked it up again, because it turns out there is a free version of the 3D painting application that you can ...
Uutistoimisto Reuters veti reportterinsa Second Lifesta (1)
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Tuija (0)
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Tuija's blog (0)
5 days, 1 hour
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Kaksi vuotta virtuaalimaailman uutisia riitti Reutersille. Uutistoimiston oma Second Life - reportteri Eric Krangel (Eric Reuters) tunnustaa Silicon Alley Insiderissa, että pelin sisäisten tapahtumien uutisoiminen oli sikatylsää: "It's hard to say what, if anything, Linden Lab can do to make Second Life appeal to a general audience. The very things that most appeal to Second Life's hardcore enthusiasts are either boring or creepy for most people: Spending hundreds of hours of effort to make insignificant ...
Virtual Kenyan Classroom (3)
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Konrad Glogowski (0)
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blog of proximal development (0)
5 days, 4 hours
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In August I traveled to Kenya with Teachers Without Borders - Canada. We delivered teacher professional development workshops to elementary and secondary teachers in a rural region, located about eighty kilometres outside of Nairobi. When I returned, I started looking for a creative outlet to reflect on my experiences. I wrote about my experiences on this blog, but merely writing about them didn’t seem sufficient. So, I started sifting through almost 3000 photographs that I ...
Kun je mij volgen? (1)
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Wilfred Rubens (0)
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Wilfred Rubens: technology enhanced learning (0)
5 days, 16 hours
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Virtual Learning and the Avatar Generation is een vrij basaal artikel over Second Life en leren. Toch staan er enkele zinvolle bevindingen in: Dankzij de avatar hebben lerenden veel sterker het gevoel 'aanwezig te zijn' binnen de virtuele leeromgeving (in vergelijking met de tweedimensionele elektronische leeromgeving). Als docent kun je een stukje gaan lopen om te testen of de lerenden nog bij de les zijn (en niet weggelopen zijn bij hun computer). Een relatief 'lege' ...
Peggy Sheehy on Education in Second Life & Ramapo Islands (1)
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Vint Falken (0)
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VintFalken.com (0)
5 days, 21 hours
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When I was 14 - which is only 10 years ago - I was as lucky to attend a highschool with a more than decent computer lab for that time: 20 macs hooked up to the internet. Not that they were used much, as for except a few, nobody had an idea what to actually use the internet for. I remember teaching ‘internet for teachers: the basics’ with a friend of mine during lunch break, ...
Are we human? (1)
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Mira Raymaker (0)
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Mira scribbles (0)
5 days, 21 hours
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or are we denser…. I just love that song right now. The Killers - Human Well that doesn’t really have anything to do with this blogpost but anyway. I was so happy when I heard about Maitreya and Emery joining together for a couple of items….my two number one fav stores in SL. I haven’t written anyhing here for weeks but this I have to blog and I have no idea why. Since the fashion ...
Reuters Closes Second Life Desk (1)
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Stephen's Web ~ OLDaily (0)
6 days, 3 hours
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Don't want to say "I told you so," but... Bryan Alexander, Liberal Education Today, November 24, 2008 [Tags: Second Life] [Link] [Comment]
Second Life shrinks 5% in November (1)
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Vint Falken (0)
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VintFalken.com (0)
6 days, 6 hours
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We all know Linden Lab likes to boast about ‘Land Mass’ statistics as as it comes to proving Second Life’s growth. Bad news, they won’t be able to do so at the end of November (or Q4/2008 probably). With a negative growth of “-1420 islands added” on November 24 compared to “26539 Islands Owned” in October that’s a loss of 5% in Second Life’s land mass. Yikes, we’re shrinking! The Openspace Exodus to blame, or ...
Minsky vs Linden Lab: The Vezina incident (1)
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Tateru Nino (0)
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Massively (0)
6 days, 10 hours
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Filed under: News items, Second Life, LegalOne of the parties named in the Richard Minsky's trademark lawsuit is Victor Vezina, whom we haven't heard much about, and whose identity has been a bit mysterious. As it turns out, Victor Vezina is Victor Keegan, a technology writer for the Guardian. Keegan started up an art gallery in in Second Life called 'SLart' in early 2007, prior to the establishment of Minsky's trademark -- however, legally it ...
How an avatar on Second Life sparked a real-life court case (1)
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Victor Keegan (0)
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Latest news, sport, business, comment and reviews from the Guardian | guardian.co.uk (11)
6 days, 14 hours
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Who is Victor Vezina? That's the question bloggers have been asking since this Second Life avatar - a 3D representation of a real person - became embroiled in a legal dispute that could prove a test case for how much jurisdiction courts have over virtual worlds.Richard Minsky, an artist and publisher who also operates in Second Life, is suing Vezina, along with two directors of Linden Lab, owner of the virtual world, over use of ...
All change in the metaverse: EVE embraces democracy as Reuters turns tail on Second Life (1)
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Paul Raven (4)
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Futurismic (10)
6 days, 14 hours
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The space opera science fiction MMO game EVE Online was recently rocked by an insider-trading scandal. Unlike World of Warcraft, the EVE universe is singular and persistent: you can’t move your character to another server, so anything that happens effects everybody. [screenshot by Pentadact] As such, it’s imperative that EVE’s makers CCP maintain a strong and transparent bond of trust with their paying players, the latest development of which is the Council of Stellar Management ...
More Evidence that Social Media and PR Go Hand-in-Hand (1)
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Tom Francoeur (0)
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Tech PR Gems - The Topaz Partners Blog (0)
6 days, 15 hours
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Mediapost’s Center for Media Research covered a new study by the Society for New Communications Research (SNCR) and Middleberg Communications that shows how important social media has become for journalists of all ages - and especially so for younger reporters who fall into the ‘Millennial’ demographic (18-29 year-olds). The study revealed the following key findings: • 87% of 18-29 year-olds believe bloggers have become important opinion-shapers, versus 60% of 50-64 year-olds • 87% of 18-29 ...
VIDEO: Nightflower Submits to the Dark Side (1)
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