Player statistics return with a vengeance (1)
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Tom Edwards (6)
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The Steam Review (4)
15 hours, 40 minutes
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Steam’s player statistics were taken down the other week, to a small amount of wailing and teeth gnashing in the forums. Now they’re back, and better than ever. Because every damn game on Steam is up there. Valve are tracking the statistics from the Steam client instead of their master servers now, enabling absolutely everyone to be counted: from the one person playing RIP 3 to the 61 enjoying Bioshock. All that’s missing are mods. ...
Twitter StreamGraphs (1)
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sarahintampa (177)
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Twitterholics (157)
17 hours, 56 minutes
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Twitter StreamGraphs is an interactive tool that lets you create StreamGraphs from the latest tweets containing a given word or from a particular user. The app was created by Jeff Clark. This is an example:
Study Highlights the Mobile Lifestyle (1)
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Davidmurphy (14)
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Mobile Marketing Magazine (14)
1 day, 11 hours
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Vodafone has published details of a research study into mobile Internet, email and social network access. The research found that 62% of mobile phone users check their email on the move; more than 45% of UK mobile phone users access Internet through their mobile; and 24% of mobile phone users in the UK connect to social networks on the move. The study, which was conducted by ICM Research and the London School of Economics, questioned ...
App Store Stats: Who’s Buying What, What’s Buying You (1)
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Casey Chan (4)
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The iPhone Blog (90)
1 day, 14 hours
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Interested in knowing what apps are being bought at the App Store? Well, lucky you, Medialets has estimates for your viewing pleasure. To determine demand, Medialets uses the number of ratings each app has and also takes into account the average rating of an app as well. So though it may not be the most accurate measurement, it’s still a fairly good barometer in determining app popularity. So what rules the App Store? FREE. According ...
New game industry facts, straight from the ESA (4)
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Kyle Orland (139)
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Joystiq (1974)
3 days, 5 hours
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Filed under: Culture, Business Today's "State of the Industry" E3 keynote by ESA CEO Mike Gallagher also marked the release of the organization's new annual set of "Essential Facts" about the game industry. Among the interesting findings from the ESA-commissioned survey of the American public: 65 percent of American households play computer and video games; 38 percent of American homes have a video game console; The average game player is 35 years old; One out ...
App Store Day 4: Observations coming out of the smoke (2)
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David Hill (7)
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Medialets (3)
5 days, 16 hours
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A boss once told me that launching a business is a lot like Indy car racing – with no sleep of course. Aside from a roar at the start, there are also a lot of crashes and mechanicals – (see where I’m going with this). The thing is, when there’s a big cloud of smoke ahead, you have to have the resolve to trust your team, your dashboard and your telemetry, grip tight, and drive ...
MySpaceTV Eats Into YouTube’s Market Share (4)
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Liz Gannes (245)
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NewTeeVee (474)
5 days, 17 hours
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Fox Interactive Media took a chunk out of Google and the rest of the competition’s U.S. video views in May, according to comScore. FIM’s major video property is MySpaceTV, while YouTube accounts for 98 percent of Google’s video views. YouTube usually just grows its share of the pie every month, but in May it dropped to 34.8 percent of video views from 37.9 percent in April. Most every other site on the top 10 dropped ...
Apple sells 1m iPhone 3Gs, 10m apps (6)
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Robert Palmer (466)
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The Unofficial Apple Weblog (TUAW) (3432)
5 days, 17 hours
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Filed under: iPhone, App Store Apple reports that it sold its one millionth iPhone 3G on Sunday, meeting (if not exceeding) many analysts expectations that it would do so. This came despite deep hurting surrounding activation of the new phones on Friday. But hold on: because of clever accounting, a sizable fraction of those handsets were already considered "sold" as soon as they left the loading dock in Asia, according to Fortune's Apple 2.0 blog. ...
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vevck said:
Tats quite a staggering record for any mobile maker.....way to go Apple!
Stat: Three Hits or Less (1)
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Regis Courtemanche (2)
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MetsBlog.com (6)
6 days, 20 hours
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In their past five games, the Mets have only allowed four runs and 13 hits to their opposition. They have also pitched three shutouts and the bullpen has not given up a run in 18 1/3 innings. According to the Elias Sports Bureau, the Mets are the first team since 1900 to allow three or fewer hits in five consecutive games. Carlos Beltran, speaking about the team’s pitching, following yesterday’s win against the Giants: “Our ...
Survey Reveals Pros and Cons of Mobile Advertising (1)
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Davidmurphy (14)
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Mobile Marketing Magazine (14)
1 week
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Mobile advertising firm Ad Infuse has released details of a survey carried out among heads of mobile at UK ad agencies, looking at their motivations for conducting mobile advertising campaigns in the past, and the barriers to them increasing mobile activity in the future. When asked why they got involved with mobile advertising in 2007, 63% said it was to test mobile and gain valuable learnings. The next most popular reasons were to target hard ...
Report: User-Gen to Only Ever Account for 4% of Video Revenue & NewTeeVee (5)
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Liz Gannes (245)
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NewTeeVee (474)
1 week, 1 day
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User-generated video will account for 42 percent of streams this year, but only 4 percent of online video revenue, according to an upcoming study from The Diffusion Group. Conversely, professional online video will account for 58 percent of streams and 96 percent of revenue. Those trends are expected to hold for the next five years. The proportions are more skewed than we would have thought, but they’re borne out (at least in the present day) ...
Mobile Web 2.0 Under the Spotlight (1)
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Davidmurphy (14)
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Mobile Marketing Magazine (14)
1 week, 3 days
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Juniper Research has published its report, ‘Mobile Web 2.0 - Leveraging Location, IM, Social Web & Search 2008-2013’. The 250-page report looks at current and future market applications and services, with a practical six-year forecasting suite across eight key geographical regions until 2013. It presents an examination of the key service drivers and constraints, and defines a practical framework for Mobile Web 2.0 incorporating Locatio-based Services (LBS); Instant Messaging (IM); the ‘Social Web’ (including social ...
Nielsen: TV Up Online Vids Down (Slightly) (3)
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Chris Albrecht (174)
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GigaOM Network (31)
1 week, 3 days
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The reports of oldteevee’s deaths may be premature, if new stats from Nieslen are any indication. TV watching is up, with more than 282 million people watching more than 127 hours of television during the month of May. That’s a 1.4 percent increase in audience and a 4 percent jump in time spent. (Haven’t these people heard of Hulu?) On the online video front, Nielsen found that 118.6 million unique viewers watched 7.5 billion streams ...
How Silicon Valley Heavy Are Web 2.0 Consumers? (26)
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noreply@blogger.com (louisgray) (440)
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louisgray.com (914)
1 week, 3 days
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Last week, I used Google Trends to show that some Web services have largely fallen out of favor, leading to fewer searches over time. The same database also offers some hints as to where people are geographically when searching for these terms, and unsurprisingly, the San Francisco Bay Area is disproportionally weighted for many technology terms and company names. It's sometimes said that in order to reach the mainstream, Web and software companies need to ...
Blogging For Dollars: Sick of blogging? Data says you can quit now (8)
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Paul Boutin (362)
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Valleywag (1726)
1 week, 4 days
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Valley marketer Louis Gray and Outside the Beltway editor James Joyner agree: Blog links account for less and less of the traffic to their sites, falling an order of magnitude behind search engines. "Search engines, social media sites, and aggregators delivered much more traffic than links from very popular blogs such as Scobleizer, TechCrunch, and Micro Persuasion," Joyner summarizes from Gray's data. His theory? The geeks who read blogs all day in 2003 are now ...
New study shows that many pirates would buy movies if they couldn’t pirate (1)
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Nicholas Deleon (270)
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CrunchGear (1780)
1 week, 4 days
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An interesting study (PDF) carried out by an organization called Futuresource Consulting (and sponsored by Macrovision, for you tin foil hat types) just showed up in our inbox claiming that consumers love to pirate stuff, sorta. The study looked at folks in the United States and United Kingdom, and found that one-third of respondents admitted to the horrible crime of copying a DVD in the last six months. “Copying” includes using DVD copying hardware, which ...
Yahoo Gains, Google Declines, and MSN Plummets for Q2 2008 Search Ads (3)
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Search Engine Watch Blog (215)
1 week, 4 days
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AdGooroo has released second quarter search advertising results, and Google's client base is down 6.4% from the previous quarter. Google also declined 8.5% year-over-year. Things were far worse for MSN. Their client base dropped a whopping 20% from Q1. The decline contributed to a 6.7% drop year-over-year. The decrease is not really a surprese since Microsoft has essentially admitted how bad their search is in their attempt to acquire Yahoo, and their successful acquisitions of ...
Will Digital Revenue Ever Replace What It’s Displacing? (7)
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Liz Gannes (245)
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NewTeeVee (474)
1 week, 4 days
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We’re fairly certain television is being reinvented, but that doesn’t mean digital revenues can ever replace the analog ones they’re running out of town. Yes, maybe NBC CEO Jeff Zucker, in his grandstanding against Steve Jobs and the rest of the future, is right. As he often puts it, “We can’t trade analog dollars for digital pennies.” In a report released Monday that knocked a few percentage points off big media companies’ stock prices, Lehman ...
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Neal said:
Digital Future ETA... 2050