La gaffe di Repubblica.it (7)
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4 days, 13 hours
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Poco fa sulla Home di Repubblica.it è apparso un articolo sui barbecue. A commento della notizia hanno messo un’immagine: l’immagine è la terza che viene fuori cercando “barbecue” su google image. Notate nulla di strano?
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.mau. said:
così imparano a rubare le immagini in giro.
CriticalCity…la fase 2 (2)
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4 days, 14 hours
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Ieri sera parlavo con Giorgia Lupi di InteractionDesignLab. Loro si occupano di oggetti e servizi interattivi, architetture e ambienti interni a contenuto tecnologico. Spulciando fra i loro lavori si vede che sono molto vicini ad un progetto come CriticalCity. Discutendo sono venuti fuori un problema (grosso e che conosciamo) e una soluzione (interessante). CriticalCity è un progetto che piace. Se si ha qualche minuto per spiegarlo a dovere, in genere piace e genera entusiasmo. Passato ...
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Federico Fasce said:
Bravi, bravissimi. Kudos.
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Antonella said:
Critical City è un gioco di collaborazione urbana, davvero molto interessante! Date un'occhiata, specie se abitate a Milano
Ponoko's Photomake Turns Your Drawings Into Objects (7)
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Mark Frauenfelder (938)
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Boing Boing (3695)
6 days, 13 hours
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Ponoko has a very cool new service called Photomake. You draw something with pencil and paper and upload it to Ponoko, and they will turn it into a "real life product." This means you do not need to use graphics software to make something. This significantly lowers the entry barrier for all creative people who can hand draw using pen and paper but do not know how to use design software. The first 100 Boing ...
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Jay said:
Wow.. this is pretty amazing. I can think of all kinds of modeling applications for this.
The Live Web (13)
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Josh (103)
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Bokardo - Social Design by Joshua Porter (55)
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We’re building tools to watch the world change… Doc Searls has a wonderful post on his long-time meme: The Live Web. What I like about Doc is that he knows words matter. So when he talks about the Web he uses specific words and phrases that frame discussion. He says that when people treat their web sites like buildings, when they treat them as something to visit, then they become static and end up not ...
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Thomas said:
Great reminder of the living web metaphor of web sites as buildings (static) v web sites as sites for human activity. very useful applications for this in creating a network's information sources.
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Robert Cortez said:
Excellent examination on the future of web design and user interactivity.
Alternate Reality Game to benefit cancer research: Sleeper Cell (1)
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Cory Doctorow (1581)
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Boing Boing (3695)
1 week
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Adrian sez Last week, the world's first massively multiplayer game/alternate reality game designed to raise money for charity launched. It's called Operation: Sleeper Cell, and it's in aid of Cancer Research UK. In the game, teams of players work together to solve 'puzzle cells' in a grid. By donating money to the game, they can unlock extra cells for all players, and also advance the story, which takes place over websites, blogs, Twitter and even ...
Rules of Productivity Presentation (10)
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noreply@blogger.com (Danc) (11)
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Lost Garden (18)
1 week, 1 day
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How do we get more work done? It is a question that every manager and every passionate worker faces. Yet, for the most part, teams operate on gut instinct and habit. The results are less than optimal.Over the years I've been collecting small pieces of research on various factors that actually seem to improve productivity. I've assembled eight of these experiments into a PowerPoint presentation. Feel free to use the graphs and data within to ...
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Jana said:
hodne zajimave cteni
Orientalia Notes: "Luca Sartoni (Italy) wrote at 12:23am Senti, onestamente, senza cattiveria… hai rotto il..." (2)
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1 week, 1 day
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“Luca Sartoni (Italy) wrote at 12:23am Senti, onestamente, senza cattiveria… hai rotto il cazzo. No seriamente, non offenderti, senti me un attimo. Io capisco che sia divertente poter dire che tutti ti sono contro, che se la cattiva del web e che catepol di qua e catepol di la. Ma poi alla fine cosa resta? Perchè poi la gente ride, scherza, partecipa, un po’ di ta corda, ma per quanto? Seriamente. Falla finita dai. Trovati ...
Play, Cheat, Program (4)
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rushkoff (118)
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Boing Boing (3695)
1 week, 3 days
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There are three main relationships kids have to gaming, and they seem to correspond to three main relationships people have to culture. A kid initially plays a game the way it was released. He (or she) gets as far as he can, and if he gets too stuck, his play is over. What then? He either practices, quits, or goes online to find the cheat codes. Now he's playing beyond the frame of the original ...
Human lessons from the back of the napkin (6)
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Kate Rutter (13)
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Adaptive Path (76)
1 week, 4 days
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Tuesday’s event with Dan Roam was a lot of fun. He joined us at Adaptive Path to speak about his book The Back of the Napkin: Solving Problems and Selling Ideas with Pictures. Dan is a warm, funny speaker with a wealth of stories about using pictures to solve complex problems ranging from business strategy to product design. You can see some of the photos from the event on Flickr. I sketchnoted Dan’s talk to ...
Everything is OK (2)
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Ethan (37)
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Yummy Fresh grain feed! (7)
1 week, 5 days
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San Francisco design champ Christopher Simmons wants you to get involved. Christopher is a former AIGA SF president and the owner/operator of Mine, an SF design studio. Everything is OK is a social experiment, equal parts activism, commentary, and a call to action to fight complacency. So get off your butt already! EIOK is a nominee at the People’s Design Awards! Vote, vote, vote. No TagsShare This Drop a comment and enter to win lots ...
MySpace: Reconciling Advertising and User Experience (5)
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Alexa (10)
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Adaptive Path (76)
1 week, 6 days
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Ad-driven websites represent a great battle between business needs and user needs: How can one increase ad revenue (”More clicks!”) while streamlining the user experience (”Fewer clicks!”)? This clash arose throughout our collaboration with MySpace, as we worked towards simplifying the bloated layouts and navigation. Because making more pages accessible in fewer clicks implied fewer opportunities for ad impressions, improving the user experience and increasing ad revenue seemed like competing goals. Could there be a ...
All 48 LittleBigPlanet trophies revealed (1)
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Griffin McElroy (22)
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Joystiq (359)
2 weeks, 1 day
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Filed under: Sony PlayStation 3, Action Exactly one month stands between us and the release of Media Molecule's ambitious, customizable platformer LittleBigPlanet -- for the masses who've been eagerly anticipating the title since its Go! Team-infused GDC 2007 reveal, that kind of wait could be nigh-unbearable. Being the altruistic so-and-sos we are, we thought we'd help alleviate your impatience with a recently leaked, complete list of LBP trophies (posted after the break) -- though we ...
Cutest organizer tabs ever. (1)
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